![]() ![]() The upper four bits can be used to offset when it starts to rise in the air. The amount of time it floats in the air is 128*(lower four bits of subtype) frames. Every 1024 frames, it will slowly rise up for 128 frames, float in the air, then come back down 128 frames later. This object has been around since the Nick Arcade prototype. ![]() (Source: Sonic Retro) Unused Objects CPZ Hovering Platform You must also be playing as Sonic, as Tails cannot enter object placement mode. Trying to place an object in this death state will freeze the game, however. In addition, if Sonic dies, he can be revived by entering placement mode, moving to a safe spot, and exiting. Press C to advance the game by one frame.Press and hold B to slow down the game by 50%.Press A to go back to the title screen.While the game is paused, some debugging options are available:. ![]()
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